Unreal Engine 4学习总动员——材质渲染

This book offers a comprehensive guide to physically-based material rendering in Unreal Engine 4, accompanied by numerous practical tutorials on material creation. It enables readers to thoroughly learn and quickly master material generation in Unreal Engine 4. The content includes principles of physically-based material creation, custom UVs, the material editor, material expression references, material functions, shading models, material inputs, material instances, and material properties.

The accompanying resources provide project files for the examples in the book and voice-over video tutorials explaining the examples, offering a hands-on approach to teaching the ultra-realistic material creation techniques in Unreal Engine 4.


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